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GPU-based approaches for real-time sound source localization using the SRP-PHAT algorithm. Int. J. High Perform. Comput. Appl. 2013, 27, 291–306. [Google ...
Particle filtering is very reliable in modelling non-Gaussian and non-linear elements of physical systems, which makes it ideal for tracking and localization ...
Accelerated Particle Filter With GPU for Real-Time Ballistic Target ... FPGA Implementation of Particle Filters for Robotic Source Localization. Article. Full- ...
... GPU-based expert systems for acoustic localization involving ... Real-time implementation and performance optimization of 3D sound localization on GPUs.
Examples of applications include multi- modal measurements, passive source localization ... Kalman Filter: Particle Filters for Tracking. Applications ...
J.W. Kim, H.C. Lee, 2021, GPU-based Acceleration of Particle Filters for Real-Time Target Localization, KSAS 2021 Fall Conference Google Search. 6. S. H. Lee ...
nance theory, audio recognition, robot localization, and numerous tracking appli- cations. Also known as the bootstrapping filter (Gordon et al. , 1993) ...
Sep 5, 2023 ¡¤ In [6], the authors argue that FPGA development is mature enough to host expensive simultaneous localization and mapping algorithms. In [7] ...
On the performance of multi-GPU-based expert systems for acoustic localization involving massive microphone arrays ¡¤ Computer Science, Engineering. Expert ...
Oct 22, 2020 ¡¤ The design is validated for a source localization problem wherein we estimate the position of a source in real-time using the particle filter ...