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GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
This book contains two review articles on nonlinear data assimilation that deal with closely related topics but were written and can be read independently.
GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
This book is the first technical overview of autonomous vehicles written for a general computing and engineering audience. The authors share their practical experiences of creating autonomous vehicle systems.
GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications.
GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
If you are a beginner in parallel programming and would like to quickly accelerate your algorithms using OpenCL, this book is perfect for you! You will find the diverse topics and case studies in this book interesting and informative.
GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.
GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
GPs have received increased attention in the machine-learning community over the past decade, and this book provides a long-needed systematic and unified treatment of theoretical and practical aspects of GPs in machine learning.
GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
Making decisions and predictions from noisy observations are two important and challenging problems in many areas of society.
GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
A modern look at state estimation, targeted at students and practitioners of robotics, with emphasis on three-dimensional applications.
GPU-based Acceleration of Particle Filters for Real-Time Target "Localization" from books.google.com
This book provides a thorough overview of the state-of-the-art field-programmable gate array (FPGA)-based robotic computing accelerator designs and summarizes their adopted optimized techniques.