Jan 27, 2016 , Here we introduce a new approach to computer Go that uses 'value networks' to evaluate board positions and 'policy networks' to select moves.
Here we introduce a new approach to computer Go that uses 'value networks' to evaluate board positions and 'policy networks' to select moves.
The tree search in AlphaGo evaluated posi- tions and selected moves using deep neural networks. These neural networks were trained by supervised learning from ...
Aug 8, 2019 , Go is a board game which is very popular in large parts of Asia. It was invented around 2,500 years ago in ancient China and some players ...
Jan 27, 2016 , Nature: Mastering the game of Go with deep neural networks and tree search. YouTube by nature: The computer that mastered Go. Google Blog ...
Technically-oriented PDF Collection (Papers, Specs, Decks, Manuals, etc) - pdfs/Mastering the Game of Go with Deep Neural Networks and Tree Search.pdf at master
Jan 27, 2016 , This work attempts to mimic human intuition in the game of Go by creating a convolutional neural policy network which, without any sort of tree search, should ...
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Dec 28, 2016 , We built a system, AlphaGo, that combines an advanced tree search with deep neural networks. These neural networks take a description of the Go board as an ...
Jul 6, 2019 , This article provides a summary of the AlphaGo paper presented by the DeepMind's team (David Silver et al.) in 2016.
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