GPU-based approaches for real-time sound source localization using the SRP-PHAT algorithm. Int. J. High Perform. Comput. Appl. 2013, 27, 291–306. [Google ...
Accelerated Particle Filter With GPU for Real-Time Ballistic Target Tracking ... FPGA Implementation of Particle Filters for Robotic Source Localization.
... localization method based on TDOA with particle filtering ... Real-time implementation and performance optimization of 3D sound localization on GPUs.
GPU-based approaches for real-time sound source localization using the SRP-PHAT algorithm ¡¤ Computer Science, Engineering. The international journal of high ...
... GPU, resulting in a 55% reduction in execution time. ... FPGA Implementation of Particle Filters for Robotic Source Localization. Article. Full-text available.
nance theory, audio recognition, robot localization, and numerous tracking appli- ... Real-time, appearance-based particle filtering approaches to face tracking.
Aug 1, 2023 ¡¤ driving, robot localization, to time-series prediction. In this work, we investigate the design, development and optimization of particle-filter.
Examples of applications include multi- modal measurements, passive source localization. [2,3], and tracking spatially-extended objects [4]. Particle Filter ...
Sep 5, 2023 ¡¤ In [6], the authors argue that FPGA development is mature enough to host expensive simultaneous localization and mapping algorithms. In [7] ...
Aug 1, 2012 ¡¤ Moving-Target Position Estimation Using GPU-Based Particle Filter for ... ... A Survey of Sound Source Localization Methods in Wireless Acoustic ...