GPU-based approaches for real-time sound source localization using the SRP-PHAT algorithm. Int. J. High Perform. Comput. Appl. 2013, 27, 291–306. [Google ...
Accelerated Particle Filter With GPU for Real-Time Ballistic Target Tracking ... FPGA Implementation of Particle Filters for Robotic Source Localization.
... localization method based on TDOA with particle filtering ... Real-time implementation and performance optimization of 3D sound localization on GPUs.
... GPU, resulting in a 55% reduction in execution time. ... FPGA Implementation of Particle Filters for Robotic Source Localization. Article. Full-text available.
GPU-based approaches for real-time sound source localization using the SRP-PHAT algorithm ¡¤ Computer Science, Engineering. The international journal of high ...
nance theory, audio recognition, robot localization, and numerous tracking appli- ... Real-time, appearance-based particle filtering approaches to face tracking.
Aug 1, 2023 ¡¤ driving, robot localization, to time-series prediction. In this work, we investigate the design, development and optimization of particle-filter.
J.W. Kim, H.C. Lee, 2021, GPU-based Acceleration of Particle Filters for Real-Time Target Localization, KSAS 2021 Fall Conference Google Search. 6. S. H. Lee ...
Sep 5, 2023 ¡¤ In [6], the authors argue that FPGA development is mature enough to host expensive simultaneous localization and mapping algorithms. In [7] ...
Such an approach can provide a better localization, and more degrees of freedom (including planar rotations) can be esti- mated. Related work that has been ...